The most complete player exchange in Neverland from It is the same as the account world of warcraft, education, or Dad’s wallet from 10 players will all occupations divided in three types of survival mode: casual, PvP and PvE. Although Blizzard provides a wash talents and dual spec system, but as you wearing a suit can not go directly to participate in the Party, wearing Cos installed can not go directly to work the same, when the activation of a talented, players can only do a thing.
In addition, Blizzard the original intent of the deep-rooted talent trees allow players according to their own practices to fine-tune its own properties, What, then, when the Recount and However, open a Web page, then 依葫芦画瓢 point to their own game. Even Blizzard open Wowdb one of the most popular talent points program, ran to the database take a moment to brush on a circle, you will find that the system designed only deaf ears – beautiful to look at However, already useless.
> Click here for full occupation of the new talent system information summary
So a relatively large changes in the What, then, they found that after the past year, all this is deceiving. So in 5.0 years, I am delighted Blizzard finally looking to play the talent system open posture – but I would like to add one: Blizzard’s you why go back? This set of stuff is simply destruction from your own Early World of Warcraft talent
Three paragraphs Abstract, we look at Blizzard to WOW designed to be a characteristic of the two decade era for the 21st century game. Of course, before you see us first look at the work pattern of the talent tree, and the CTM to start a new talent tree Blizzard modify ideas – to find out why in 5.0 Blizzard talent system should be inflicted what it is today:
Change D2X the skill tree is the reason why is because each skill (both active-passive) can be on at least 20 points, very few outside the skill gains nonlinear growth (such as Amazon proliferation of arrows, 10 arrows above residual brain basic is funny; Witch transmission Mana more than one grade level not much different), the vast majority of skills needed at least point at least makes sense – character level limit players on the 99 skill point can, so change who will be to choose a pan with the most skills – such as the bottom of each skill book.
Seemed at the time very beautiful, Kowloon, sea snakes
So, in this way, the vast majority of skills are utterly useless to open a small number slapstick use, just as the players in the gossip. So in the framework of the WOW, Blizzard still in their right mind change that. 5:00 talents into the design of the next level on the one hand to avoid the possibility of spiritual development (in the D2X where simply rotten Street, each witch colleagues are ice hockey and nine dragons), on the other hand can bring a diverse range of of play – players always have to put in the 5-point talent, so he was forcibly stopped thinking.
This seems in 2004 the era of that ignorance is so unique, WOW also enjoy a very good period. What, then, that all dreams are shattered in Due to the talent tree, each small project into the 5:00 will be able to get the D2X in 20:00 effect became not so when the players on hand with 71 points can be put into the point. Or career becomes completely generic, such as all complement division solution daily died is a word; or occupational become the spiritual development, such as the year the DPS more than DD Frost Death Knight tanks.
Expansion of the deep talent gains
Another limitation of the way to prevent players alike, talent tree is to strengthen the role of the deep talent.
What, then expansion of more than one in fact, mathematically perfect, such as the design of the arithmetic classroom to become a joke. Players point is not the point sell wow gold, when 60 of the top talent in the 41 point talent trees waiting gold sellers, such as the infusion of energy, such as Shadow form. So this creates a problem: how to do when the player has a 82 point talent? Fragile talent tree system will not survive this torment.
So in the CTM Blizzard chose one of the easiest and the most stupid way to circumvent this problem: to reduce the players receive talent points, and forced to let the players must be full to the midpoint of a series of talent in order to take the point of another line talent.
What, then this fucking design was soon exposed the problem, the original spiritual development talent can still satisfy a copy of the upgraded road, such a change, diversity gone directly. Moreover, this does not solve any problems as long as the WOW piece of information, there is always a double holding hands and arms of windmills soldiers that day.
One original to facilitate the players to make the diversity of choice became limited the players to make the diversity choice, this is the the WLK late talent tree. Will also affect the other subsystems to mention WOW talent tree set, such as Glyph of evil. As a the same time points out to strengthen the cutting and planted a low-end residual brain thieves cutting the Glyph, I very much would like to ask Blizzard why a given the possibility of such eyes closed all know the problem?
So this has not released 5.0 version, Blizzard finally drastic to solve this problem.
To put it plainly, this concept of For example, when you see a Paladin in the wild had a chance to see his equipment when he, raising his hand thrown a repentance out. So you will know that such a message: as long as the Paladin is not brain damage, Follow the online who hit rate how many% …
So this had a very strange and very simple and also very interesting fact: this skill repentance, in fact, will be a target paralyzed XX seconds while giving you have a chance to reflect 30% magic damage, given the 8% move bonus, given to violence hit by many … It’s like obviously university language class there is no article of the .
Since no choice, then simply do not selected
New talent system 15 can select a personalized skills
This is 5.0 Actually very simple, for every 15 players can be selected in three options a To thieves, for example, seem eggs pain can Shadow Step +90 choose killing 70.
This system is in fact a simplified version of the Only become more flexible in the WOW. Unhappy, just like the players hit an off ravens found the home to cut the call back technology ball. As for the So the new talent tree and go to fast food outlets has fast food, the drinks you can choose Coke or iced tea, the staple food you can choose burgers or rice snacks you can choose fries or camp – unhappy to eat, but also able to find the clerk to immediately replace it with a. No one else who ran for the Overall, the anti-war dark, animal husbandry and balance Germany have become the past, the weak system.
However wow eu gold, I do not really think this stuff is the future of Not law career crit damage enhanced this effect is very important, but not seen – this will affect the legal systems of the Shaguai efficiency during the upgrade process. There is all make up the spirit of the division back to the blue, the system can not be reflected. The other is short-lived proficient system seems also to be cut down, do not know the equipment already proficient property into property (I guess that is estimated to become the basis of property). Welcome you to visit again
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